devblog.Upload( int num = 4, string details = "Zer0Day is back")
The game is back!
Now, to go through changes that have been made.
Color Scheme/Layout
A few people who tried the game said they didn't like the change in colors and layout. I agree. So, the game has been given a new look. There is some grain, different bloom, different color scheme, and new places for stats.
Notepad
Copied from hackmud, but was a feature I was asked to add. Makes it much easier to store information, which will soon be needed to be done, as now...
IP Scanning has been nerfed
The game will have dead ips mixed in with live ones. Dead IPs are added every in game day, so the longer you play, the more dead ips appear. Each time you ip scan, the list is randomized. Along with that, the amount of ips you can see at one time is limited by your attack level. A player with high attack can view more at one time. Another benefit of the player with high attack is the random chance to find live ips being highlighted, as seen here
A last statement
When I took a break from making ZeroDay, I had a build with functional hacking. Well, I guess it got deleted off my hard drive, because now, there is no function hacking. Hacking does disable the player's PC for a certain amount of time though. Hacking will be worked on during the coming month.
If you want free XP for testing, use the command "xphack" in the terminal, thanks for reading!
Zeroday - [ALPHA]
A 2D (multiplayer) hacking RPG
Status | In development |
Author | ashenproductions |
Genre | Role Playing |
Tags | Cyberpunk, Economy, Hacking, MMORPG, Multiplayer, Retro, Sandbox, terminal |
Languages | English |
More posts
- The OverworldFeb 27, 2020
- devblog.Upload( int num = 3 )Feb 01, 2020
- devblog.Upload( int num = 2 )Aug 30, 2019
- devblog.Upload( int num = 1 )Aug 24, 2019
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